Session 6 - Into Khyber's Gate

Recap
The party tries to navigate their way from the Ash Black to Khyber’s Gate, but end up getting lost. They end up at ginormous forge, being worked by warforged. While wandering through, they are stopped by a warforged, 799. They ask 799 for directions to Khyber’s Gate. He warns them that Khyber’s Gate is too dangerous but gives them directions on their way.

As they exit the Ash Black, they end up in a tunnel that is pitch black. They encounter an Imp, named Isha, who is very curious about why the party is down in Khyber’s Gate. The party exchanges information about themselves to learn about Tyrial Dashar and his Workshop, whom she believes is dead. They then bargain with her to act as a guide to Shamukar.

As they journey through Khyber’s Gate, they encounter a hobgoblin, a goblin, and a bugbear who demands their money. The party tries to negotiate, but ultimately Ebinir attacks them when it becomes clear there is no peaceful resolution. Two more hobgoblins and a hellhound joins the fight. Toussaint and Aldren fall, but the party manages to wipe out the enemy. Anika manages to stabilize Toussaint, while Tranquility saves Aldren.

After the fight, Anika and Ebinir have another argument about whose fault this fight was. They manage to find a single health potion to restore Toussaint, and Aldren recovers naturally after an hour. Ebinir offers a little more gold to the imp to take them on safe route. They loot the bodies, and the party limps on.

The party then arrives at Shamukar and are taken aback at the sight. They pay the Imp for her services, and she leaves them. They speak with a minotaur at the bar pay for rooms for the night. The minotaur warns them not to use violence. Ebinir unwisely orders tea, and is almost poisoned by it. The party heads to the rooms, and find them incredibly sparse and dirty, but they settle in to sleep for the night as best as they can.